;CARGO SCRIPT
-1	Create_Object,		1, "V_NOD_cargop_sm"			
-1	Play_Animation,		1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1	Play_Audio,		"C130_IDLE_02", 1, "Cargo"
-360	Destroy_Object,		1
-1	Attach_To_Bone,		3, 1, "Cargo"
-180	Attach_To_Bone,		3, -1, "Cargo"
-900	Attach_Script,		3, "M02_PLAYER_VEHICLE", ""

;CREATE .:: APACHE ::.
-300    Create_Real_Object,     4, "CnC_Nod_Apache"
-300    Attach_Script,          4, "M00_Disable_Physical_Collision_JDG"
-301	Attach_Script,		4, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-301 Attach_Script,           4, "M08_Enable_Stealth", "1"

;ATTACH .:: TURRET ::.
-330    Create_Real_Object,     5, "Nod_Turret_Mp"
-330    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-331    Attach_To_Bone,      5, 4, "wheelp01"
-332	Attach_Script,		5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-332 Attach_Script,           5, "M08_Enable_Stealth", "1"

;ATTACH .:: CEILING GUN ::.
-330    Create_Real_Object,     6, "Nod_Ceiling_Gun_las"
-330    Attach_Script,          6, "M05_Nod_Gun_Emplacement"
-331    Attach_To_Bone,      6, 4, "wheelp02"
-332	Attach_Script,		6, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-332 Attach_Script,           6, "M08_Enable_Stealth", "1"

;ATTACH .:: TAIL GUN ::.
-330    Create_Real_Object,     7, "M06_Tailgun"
-330    Attach_Script,          7, "M05_Nod_Gun_Emplacement"
-331    Attach_To_Bone,      7, 4, "wheelp02"
-332	Attach_Script,		7, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-332 Attach_Script,           7, "M08_Enable_Stealth", "1"

;ATTACH .:: SAM SITE ::.
-330    Create_Real_Object,     8, "Nod_Sam_Site"
-330    Attach_Script,          8, "M05_Nod_Gun_Emplacement"
-331    Attach_To_Bone,      8, 4, "wheelp01"
-332	Attach_Script,		8, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-332 Attach_Script,           8, "M08_Enable_Stealth", "1"

